Hello fellas ! I decided to make modular building and thought what restaraunt "Puglia", based in New-York, will be the good choise (because it's have simple forms and etc). For now i have made windows, later i will make windows for the side building and make roof for both of them, and finally will make entrance.
original
my work
Tell me what you like, what you didn't like, and if i done something wrong, please help
Have a nice day ! :poly124:
Replies
Looking good so far
The curve of the arches above the windows seems more subtle in the reference.
Thanks for advice, for now it's unique texture for all pieces, i really should have used masks.
Perhaps, i'll try to make them more subtle, and see what i will get.
So here is little update, without textures because i plan to work on it at the end.
I think i'll change roof a little, because for now it's not too modular for me.
(looks like image have bad resolution :poly136:)
I guess my next update will be final.
Are you planning to import these into an engine? You could further reduce poly's and reduce unwanted seams/clipping by stapling some of those verts to the corners of your modular windows. They'll snap alot easier.
Yes i plan to take it into the CryEngine, right now, leading by your advice, i reducing number of polys, update coming soon.
I decided to use UDK, instead of CryEngine, because there i have a little experience working with it.
Later i'll try to upload pictures with better resolution, and with wire if necessary.
Also, I won't consider it done until I see a greentooth on it