You can make a multi switch and show/hide ui elements based on what value is selected - take a look inside the pbr Base material for examples. whether it works in engine or not depends on whether they've implemented it in the engine plug in though - it doesn't work properly in Painter so I wouldn't hold out too much hope…
Hey everyone, I’ve been experimenting with creating a diamond PBR material with prongs. I managed to build a decent version in Substance Painter, but as expected it only really works at the baked scale. In Designer, I know the procedural approach is the “proper” way for infinite scalability, but I was wondering about…
Boyo: Thanks yep will ask soon. WarrenM: Thanks, I did too. I actually never saw this game on a pc version till I downloaded it on my pc here. I was actually pretty surprised how it turned out the graphics we did were actually pretty expandable for higher res stuff. Now that I think about it I should have pushed to know…
Hello polycount, I wanted to see if I could get some feedback on a workflow that I want to use to improve my 3D art. I know workflow is pretty unique per person/project but any suggestion is welcome. I'm wondering if I'm thinking of something the wrong way or if I'm missing steps, the worst part would be to go far along…
Cool thread I must say. My 2 cents: I haven't done envrio stuff, but I love to model characters. How I see it (u may not agree) is: - envrionament is easier in sense of most stuff can be simplified to simple geometric forms (building, windows -boxes, trash can - cylinder) but much more time consuming. I say it, based of my…
Small update. @ g2000: Thanks man :) . Yeah Tat may have to go or change a fair bit. I don't mind it so much now with the darker stockings and the blood. seems to dull it down just enough. But then agin perhaps it still needs a change. @ nfrrtycmplx> hehe thanks. Walking more like Stomping :) Started splashing some blood…
Hey guys :) Just wanted to post what I'am starting today for my portfolio, Wont be starting to later so would love some suggestions and feedback before I start blocking out this environment :) Found this concept piece on Splash damage's website as one of there previous art test examples and thought Id take it and add my…
Hi everyone! First of all, I apologize if I have put this thread into incorrect section. Second, nice to meet you! I am just an amateur 3D hobbyist, started using Blender maybe few months ago. Anyway, I have a question for much more experienced modelers than me :smile: I am planning to make a static camera survival horror…
I merged your new Topic into the thread you have already. Keeping the same project as replies within the same Topic will give people more context when they're formulating feedback for you. By default it also sends notifications to those who have replied before (unless they changed their notification settings). As for…
I think the lamp thing up top is looking a little big at the moment, it might not actually be - it may only look that way because of what I'm about to say next. The perch it's on, I really would like to see more of that spiraled end like in the concept. You're hinting at it now, but I think going the full spiral could…