Edit:Please check my website to view my newest/recent work(I have many more but for NDA purposes I can not show to public) Hi my name is Nestor Chavez and I have been a 3d modeler for 8 years with 3+ years of game industry experience.I have obtained a degree in 3d design from Los Angeles Mission College Institute of…
We're looking for a 3d modeller to help us build a prototype with which we plan to attract publishers. We already have some publishers interested in the game, but of course they want to see some in-game footage first, and that's where we need someone to supply our assets. Our team already made a 2d game, which is released…
Well the main surfaces will be pretty easy. You can start with a box, and begin fitting the vertices to the shape of it. See the "how u model dem shapes" thread if you need help getting the surfaces. You'll probably wind up using subd modeling so you should look up tutorials on the basics of that. There's a good binocular…
Hi my polycount for this model is 15 k more or less, this is for my game models portfolio and i wanna know if its considered low poly, i mean is a ship after, the most dense poly zone is the balustrade in the wheel section, those alone take like 9k, so what do you think?
hello all, I'm currently building a a small modest deathmatch game. I need somebody to help out with a couple of character/player models. I'm going for a Tim Burton-esque goth world and characters. the player models will be cartoonish in nature. this is not paid work. When completed the game will be released for free.…
I've been struggling in this part of models when it's time to UV, and I've already finished a bunch of models, but I am still not convince on how I UV this part, I'm done running, I need answers 😅.
Hi, I'm looking for already uv mapped models that ready to be textured. I want to practice my texturing. I would like to thank any one who is willing to let me practice on their models.
Box5 Software has immediate need of a 3D modeler working in 3ds Max. Duties include modeling, mapping, and possibly rigging. please contact me at box5nick@gmail.com with resume and portfolio. thanks, Nick Klawitter
Hi, I have a website for FREE textures, 3D models and a few tutorial for helping people learn 3D. If anyone is interested in Free textures for their models, please visit. http://www.my3dtextures.com sincerely, Acharya
im using maya 7.0, what render globals should i be using to render game models? what light setup? the models look good in the viewports, but when rendered they lose crispyness and brightness...