Whats better Max or Maya? My unique "is college worth it" story which is so different then anyone elses story. Studio Layoffs I got a job! Thats so awesome I want to have your babies! Wireframe? Its not wrong, its suppose to look like that, its stylized!
Quick sketches from Fun With A Pencil: I was having trouble getting my topology right so I shelved the Asaro head for today and instead did a model based off a picture of a wireframe face. Making up for not posting the past few days with the amount of work I did on this one:
I personally would be interested in seeing a closeup/ breakdown/wireframe of your chinese pagoda style roof, I tried modeling one of them two years ago and got rather frustrated lol so have always been interested in seeing how people have done them since.
whoa, that looks pretty good. Do you have a wireframe shot? The only thing that is looking weird is that his face is really smooth, but you can see the faceting of not enough geometry on his hair. I would also add some little hair planes to break up the shape of the hair
I like what you have so far! Any chance we could get some wireframes? I'm trying to learn hardsurface modeling right now and working on a simple Glock. I would like to see how you did some of your edge work! *Staying tuned!*
Yes in wireframe the number of triangles don't change even if i modify the tesselation multiplier. Seems to be hardware relative ! I gave up with the bump offset it gave me really bad result. It duplicate the texture instead of repeating the last displaced pixel. While with tesselatation the last pixel is used for the…
Hey this was far too long for me to spend time reading through and didn't have enough current gameplay stuff in it, but I can see why. My crit is that on the wireframe of your barrel it looks like you created a huge n-gon on the lid of the barrel which of course is a definite no-no lol.
Hey, can we can that flipped over shot with the wireframes on? I'm curious how much geo is actually in there. Unless this model is specifically going to be flipped upside down or on its side, I'd think you'd be able to cut out some tris underneath as you'd never really see it otherwise.
definetly dig it, but for some reason it seems more ninja then samurai to me. Maybe because not enough cloth overlaying near the legish area or more armor, entire character is uber awesome but still feels more ninja seen this on tweak I believe as well, can we see a wireframe as well?
In terms of finding wasted polies: if you have a hard time seeing which ones do and don't affect the silouette, try removing the edge loop, going to smooth shaded without wireframe overlays and undo-redo a couple times. If you can't see a change, that edge should stay gone.