I am a Final Year university student currently working on a concept art based project for one of my modules. The hypothetical game brief is a stealth-based action / FPS game set in a city based around themes of surveillance and controlling appearances. The protagonist is a spy operating in an environment where everyone is…
haha! that's brilliant! there should be a whole genre of optical illusion porn, completely safe for work. just say to the boss: what, does that look dirty to you? must be sex on your mind, it's just an arm
Hello Everyone Guess whos back? We never really left though. You know who we are: Triumverity Games. But do you really know who we are? Well you are about to learn about us, what we are doing, what makes us so damn special, and what we want from you? Yes you, the one that is reading this. Dont bother looking around,…
Well you must conduct an analysis of objects/feature/material placements along boundaries/areas. With that analysis you describe your scene from general concepts to details by specifying the parameter you need and their range (how small/big the hangar can be). Then you define how parameters interact with each other (for…
Jason Young and everyone My sentiments exactly, work must be produced plain and simple. If more than a week has passed and I don't have a colored drawing or model to show; that's not a good thing. Being one of inaction won't do at all, I must produce things constantly. Also I must replace work that I have done in the past,…
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@ gannon: thank you ! I think the hardest part was the cliff texture. I restart a lot of times. Before starting, I thought that the skeleton would be a real challenge but it wasn't. Just take some ref .. It's not perfect, I totally suck on anatomy :p but I think that it's working for the scene. It must not be forgot that's…
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He's talking about the same thing as you. He's saying that the law where employees must be payed bonuses/royalties for the work they've done even if they quit, which is apparently a law in CA, must be honored even if it states otherwise in the contract. While you're saying the contract holds more authority and determines…
looks good. my suggestions would be to really get better material definitions. you should find a good shader. try xoliuls shader for max (im guessing youre in max). metals really need to reflect an enviro to look like metal. right now theyre just "grey" like clay or something. the paint needs to reflect a bit as well even…