Heh, really? I switch over to whatever the editor is using /shrug The unit setup is file specific so you don't have to worry about switching to Generic Units being a global setting across all your files. Only the files you set to Generic will stay that way. I was refering to the default 3dsmax "Generic Units". It's the…
You can have a flare that's usually scaled to zero and becomes visible during the second frame of the firing animation (rapid fire weapons will loop only the first two frames of the firing animation). And I think I've seen Battlemechs with similarily large autocannons (only one or two though) mounted on top so that's…
I'm going to assume you are using biped because that is what it sounds like you're using... but it would be helpful to know which rig it is if it isn't biped. I think some of your issues are coming from the workflow and I have some tips that might help. You might know some or most of this already but I'm not really sure if…
My Artstation | Courtlandw.com | my resumé contact: courtlandjw@gmail.com Most recently, I've been working on GridLight as Art Lead of BotSchool Inc. We just shipped the first chapter of that game as part of Hour of Code. I have 11 years experience providing: - Concept art - Art leadership and world-building for game and…
http://www.gamasutra.com/view/news/259307/How_2_Torchlight_devs_used_new_tricks_to_build_an_oldschool_space_game.php Rebel Galaxy isn’t actually a Unity game -- it’s built on a heavily modified version of the open-source Ogre3D engine that also underpins Torchlight. But when it came time to fill the game with art assets,…
Latest update: Here's my final submission. Apart from some minor tweaks, the electricity is mostly the same, I've spent the remainder of time polishing the fire spell. I'm pretty happy with how everything turned out, I think I succeeded in reaching my initial vision of a simple concept with a lot of stylisation. I want to…
MID 3D Motion Designer The Animation Guys are a tight knit team that works on exciting projects with a focus on pushing artistic boundaries and finding the right story to tell. This is a great time to come on board with the team growing and having just moved into a spacious new studio in the hustle and bustle of Angel.…
hello, I really like blender and I am 10x faster modelling with blender than with 3ds max. I want to work someday in the (games) industry so I have to learn 3ds max anyway. My question now is, are there 3d artist that use both programs? For example, you have a job to do. In the end the client wants a 3ds max file. So start…
Finished my Ember swords, the Daisho of the Fire Dragon. This includes a style for each weapon too! Which you can see on the collection page since I don't want to flood the post :) EDIT: I think I'll post the dark versions since they seem to be more popular. Not sure if both styles will be judged for the competition.…
Thanks for the critique guys :) On the subject of sparks, I understand there are too many, but what would make them look more "sparky"? Longer/faster moving are the things that I can think of. On the subject of the fire, probably because I used the same texture for the smoke and the fire is why it appears it is just the…