Position Title: Character Artist Location: Vancouver, British Columbia, Canada Piranha Games is looking to add several skilled character artists to our growing team. The ideal candidate has experience creating a diverse range of realistic characters for games. A solid understanding of form, structure, and anatomy. Artists…
We are The Creative Assembly, home of the multi-award winning Total War series, and a brand new AAA Alien title for future generation consoles. We are currently seeking a skilled freelance environment artist for an onsite fixed term position at our SE England studio, working on our Alien project. Position Overview: We are…
Meanwhile in Unrealscript, I was making subclasses ect. For a 2D scroller based game i'm working on, BUT! When I go to compile I get this error: ''Error, 'Set MeshVisibility': Bad command or expression'' I don't understand why I get this error :poly122: Can somebody point me in the right direction please! Heres the code:…
Question: What happens when you combine Second Life, World of Warcraft, FPS shooters, old school MUDS and make it all run over a peer to peer network? Answer: Heck if we know, but we're going to find out soon!! Plexus is an innovative open-source project seeking to do something that's never been attempted before. Currently…
Hi I am Fintan the CEO and programmer of Celtic Dragon Studio. We are a small indie team working on our first title Azzy Battle the Darkness in Unreal Engine 4, but we are in need of an animator/rigger to animate our characters and help bring them to life. Azzy is a 5 character 1 player/5 player co-op…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and skilled artists who are dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. We are recruiting a few more members on the team to finalize our playable demo. INT is a 3D…
Link to the survey:goo.gl/forms/ktAKwKwVAvodCr3E2 My name is Lucas and I am in my last year of studying game art and 3D animation in Frankfurt. I am currently working on my bachelor thesis, investigating if in action adventure games navigational aids like a compass or a map are always necessary or if game designers should…
Hey everyone, I wanted to share my latest project. I co-founded a company called Fugitive Games and we are making a sci-fi, space captain game that's Oregon Trail meets FTL. I'm the art director but also the only artist on the 4 man team, so I have to get really specific with my time and efforts. We outsourced the…
Hi guys, I need some help polishing a multi player map that I started working on a month ago. It's ready for an initial play test & is desperately needing feedback from the community. So if there is anyone out there still blowing things up with COD4 MW on the PC & are looking for a new map to play, PLEASE check out…
Game Title: Dispatch Genres: Third-person, Co-op, Action, Strategy, Fast-pace Game Engine: Unreal Engine 4 Art Style: Same as "Team Fortress 2" Looking For: * 3D Character Artist * 3D Rig and Animator Premise: The world was once a battleground for superheroes and villains. However, after many years of war between the…