Whenever I go to edit the masks on the layers I get this error. It's literally making the thing I just purchased unusable for when I got it for. Help please!
Hello all, So at the moment, I am getting a strange error with my walls and the ceiling. The walls and ceiling are single sided. Please let me know what you think!
I am the greatest environment artist ever born. My work cannot possibly be improved. That being said, what could be improved here? If it would help to know, I’ll explain some of the methodology and techniques employed here, but before I do that I’d appreciate unbiased first impressions. What would leadership tell me to fix…
Think I'm done reconciling a bunch of errors thrown during testing for this normal bake and also assigning a Weighted Normal modifier from a tip by @Ruz was helpful getting rid of a persistent shading issue, as well. ....now lets start texturing this little bugger up 😬
You can hold down the space bar to bring up the Hotbox. If you click and hold on the center Maya button, you get quick access to all orthographic views. It's not the Viewcube, but it prevents having to swap between viewports constantly. Maya saves any objects you copy to some file somewhere, which Maya uses as a permanent…
I look forward to trying these out. Substance Procedural Textures: This looks to be the most promising of the featured updates. I already work this way with standard procedural materials and bake them out as a base to start painting on. Having a more fully featured material that focuses on the things I normally duct tape…
I've spent 5 years as a low level graphics engine programmer for a UK based studio, now spent 5 years doing game design & art, I have concluded... Good programmer: Writes solid, simple & fast code - lots of error checks for debug runtime (assert every parameter pased in) The BEST programmers have at least 1 years…