We’re looking for a Principal 3D Artist and Environment Artist (Senior) to join our fully remote boutique videogame studio. For more information + how to apply, please visit our website.
NOTE: There's spoilers in my comments on Dear Esther below. Briscoe's environment work was stellar. There's no questioning that. My reference folder filled up nicely while playing through the game - thank you for that! I did, however, not get on with the experience itself to well. I'm hesitant to write that I wish Dear…
I agree with Ninjas, I was actually quite surprised to see that no one commented on the visuals in L4D. Now, part of the problem is the Source engine in that every game that I have ever seen on it feels exactly like half-life 2, which in turn looks and feels like half-life 1 x2. So as a result I saw this game and…
I guess this is as good a place as any to go over the finer points of the new site. I'll do it in bullet points so I can get back to drawing. * A videogame art news blog* Reporting on news from all major game art communities, relevant blogs, news we think you guys would really dig(g?) * Polycount/community news * Fun,…
Hey all! I find it hard to come up with project ideas sometimes, which leads me to play videogames instead of make videogames (very important distinction). I also found that completing a project in competition with my fellow classmates, back in college, helped me improve greatly and pushed me to complete projects that I…
YAGER is seeking the talent
of a seasoned and passionate UI Programmer for our current AAA F2P project
Dreadnought. You will work with an international team of highly experienced and
talented developers that are passionate about their work. Responsibilities · Implementation of UI systems in a…
If its cool with everyone, I thought once-in-a-while I'd post discussion topics about videogames that are somewhat unrelated to game art. The first one will be about role-playing in videogames. When you guys play games that have a setting that lends itself to this idea do you ever take the time to role play in the game? Do…
Diablo 3 is a bad example. Diablo 3 had HUGE PENT UP DEMAND, basically a starving audience of diablo 1 + 2 fans had accumulated over many years. Diablo 3 even if it was absolute garbage would still have sold a lot on name recognition alone. I compared a toony style first person shooter (borderlands) to another first person…
I think everything has a darker side to it... I had been a ballroom dance instructor. At first, it was because I could dance as a hobby, and I would be trained, and I knew some instructors who really inspired me to be like them. Turned out the 'instructing' part was the easiest part of the job. The selling of dance lessons…
Thanks for replying, ok yes hair cards seem like the way to go, since its gonna be a videogame asset. Yeah, i was thinking of putting a tube beneath the hair cards in case i miss a space, Thanks for replying !