OK, thanks for the response. I get it now. Although imho this UX is not intuitive. I would expect Launch Quick Pipe to launch the menu not execute a contextual fucntion. Also in that menu you should have a complete list of options including 'run start-up page again', 'open command lister' etc. Also your documentation lacks…
Thx for the crits. Some things aren't perfect. Some are justified others maybe less. Not sure about the missing tricep part? The wrap are on the part where the blade isnt sharpen. ( like the base of a hunter's knife) For the pants. You may be right since I didn't study every possibilities of probable wrinkles. Just…
I have a 9x12 monoprice and dig it a lot. 90 dollars for a very solid, functional tablet. No pen eraser and I had to fight with drivers a bit, but you can expect smooth, tactile input and a fraction of the wacom cost. Basically my personal experience is: The Ray Frenden reviews linked above are accurate.
Hot Buttered Funk on a stick, it works! What this script does: For each sound track loaded it creates a batch render view and sets the start/end frames and output path for each view to that of the track. It is VERY specific to my work flow, but will help anyone having to lip sync and render many audio clips. This is going…
Well two major things I want to touch on here to try to help you out. "When I started learning modelling I thought that there will be a time when I'll be able to model without relying on reference images that much." Never ever under any circumstance do art without reference. You make it sound like using reference is a bad…
We've just released a new normal and specular map generator for windows. Mr Normal creates maps from diffuse textures, functions and normal map painting to produce unique assets for your projects. As most of the artists on the forum will tell you normal maps can be created by hand in photoshop, or generated from a detailed…
I appreciate the honest comments, thanks. However, it is unfortunate that I can't really go into too much detail as to why certain design choices were made. I'll be the first to admit that I'm not the best designer, for me I love modeling and creating a good meshflow. Although I started out just doing concept design, I…
I'm working on a script and observed a weird behavior and wanted to share it with you guys. I deleted everything which isn't necessary - that's why the structure of the script might seems confuse. Situation I use a DotNet DataGridView and fill it via MultiThreading (CSharpUtilities.SynchronizingBackgroundWorker) with data.…
Nice work man! This rig feels really nice. I'll give it a go later. In Spine_rig.ms there was a function in a function. I just moved that function outside of the other function. I had to rename it to. Because It seems you are reusing function names. In Auto_Rig.ms you created a dependency loop. CreateNulls() references…
Yep, that would work. This is how you do it: 1.Make a new blueprint, inherit it from actor... 2.Add a spline component to it. 3. Make a new function (I called it get length) 4. Put the logic in the function 5. Make the function being callable inside the editor, by selecting its input pin, and enabling "call in editor" on…