The recent issue(#31) of 3DArtist had a story on MachStudio Pro and it looks great. Was $3,999 now free! http://www.studiogpu.com/ [..if this was a known thing; ignore the post.] //edit: also added this to the free app thread.
Hello Polycount I'm a long time lurker on the forum and I'm aiming to stop that and ask for some help. I'm looking to get back into the games industry and I'd like to know where to go next with regards to improving my work and adding pieces. If you could take the time and let me know your thoughts Folio -…
Hello, I've been trying to come up with a workflow for low-polygon hair where I practically merged various pieces of information from the web together ( For modeling, I used the example here: http://www.3dartistonline.com/news/2015/04/how-do-i-create-real-time-hair-for-games/ which I find works pretty well with some manual…
Hi, I'm a 3D Artist looking for some work, look at my website for my portfolio, resume and contact information. Website: http://giangomm.wix.com/3dartist E-mail: giangomm@gmail.com
trying to follow this; http://www.3dartistonline.com/news/2015/04/how-do-i-create-real-time-hair-for-games/ but im not clear on step 12 and step 14. It tells you the basic concept of how to do it, but requires knowledge of other things. is there a video tutorial of how to do this specific technique? would really appreciate…
Hi, i´m new to this forum, but read&watched a lot before. I´m not new to the digital art world and worked for 4 years now as an 2d-3dArtist. If someone is interested of what i´ve done before, i could link to antoher forumthread which contains my whole sketches and works from the past 7years. I don´t want to link to another…
I'm looking for someone capable of making good hand painted textures. I want to redo all models from a game prototype, and it needs a solid style, similar to those examples: http://www.ryanmurraydigital.com/uploads/4/7/6/5/4765382/2854256_orig.jpg…
Hi Guys Can you give me the low down of using "Uixel - DDO & NDO" verses using "The Foundry - Mari" I know its used mainly in the VFX industry but I know some games companies are looking into using Mari for some PS4 titles and I wanted to know how are you getting on with it? DDO…
Im currently available for freelance work and my services includes: Low Poly Modeling High Poly Hard Surface Modeling for Normal Mapping Texturing Painting / from photo source or hand painted. Sculpting for Normal Mapping UV Mapping LODs 2d Art Concepts Primary Software used: 3ds Max Zbrush Mudbox Adobe Photoshop Unreal…