According to this guy, you don't need any special software or drivers, as long as you have a HDCP compliant video card: http://www.pcper.com/article.php?aid=325&type=expert&pid=3 My 7950GX2 is HDCP compliant, so I'll try the HD-DVD drive when I get home tonight.
Hi guys, I have a very basic question, app made for Touch cell phone would work on touch monitor like this one"http://accessories.us.dell.com/sna/productdetail.aspx?baynote_bnrank=0&baynote_irrank=0&c=us&cs=19&l=en&sku=320-9517&~ck=baynoteSearch " it doesn't have built in OS, we have to connect it with PC.
Hello Belias started his own board !! his test video tutorials http://noobsnetwork.com/viewtopic.php?f=71&t=83 his upcoming video tutorials http://noobsnetwork.com/viewtopic.php?f=129&t=82 the board features http://noobsnetwork.com/viewtopic.php?f=71&t=20 Anubis & Magicians is going to be continued there ... :thumbup: .…
@S2Engine Thanks! I followed the info from this thread at crydev: http://www.crydev.net/viewtopic.php?f=326&t=72419 It is mostly the shadow settings in cryengine that need tweaking, I suppose very high spec takes care for the rest. And also, there were no lod-s for the meshes :) works well for custom vegetation..
https://cdn.artstation.com/p/assets/images/images/000/223/392/large/andrew-porter-phandy-reach-env04.jpg?1411838762 original concept ^ about to retopo and bake maps but wanted to try hand-painting them in zbrush first using polypaint. not sure about this workflow. comments & critique welcome!
check out: http://www.sidefx.com/index.php?option=com_content&task=view&Itemid=322&id=1482 the same can be done in max with the cloth modifier in which you can define as well different material types (not just cloth) and make soft vertex selections to define unaffected or different material behavior.
This was my second attempt at modelling and texturing a Great Helmet. I only learn't how to paint "decently" in photoshop pretty recently even though I have been modelling for awhile. Polygon Count: Low Poly (296 Tris)-(150 Verts)-(328 Edges)-(180 Faces) Tips & Crits are welcome Clean helmets Wireframe Worn Out Templar…
hey, I just heared about this game planned to be released today in Japan... the fights looks pretty awesome.. http://touch-ds.jp/crv/vol5/player.html?mv=tvcm_3&width=320&height=274 best 3D characters I've seen so far on a DS.. but I wonder if they are realtime... what do you think?
http://www.clockcrew.cc/talk/member.php?u=328 I guess he's really a troll then. Strange how he goes through all that trouble with the website. I really thought he was some very weird older programming guy with no artistic talent & visionwhatsoever. Turns out it's an 18yr old kid doing it for the lulz...