I always wanted to try out a character, and especially a stylized one. So this weekend I wanted to give it a go. Made without a plan or concept, just for fun :)
Hey guys, i'm creating a game ready stylized character and i'm in the anatomy phase. Just wanted to hear from you what you think and what i can do better. concept by hicham habchi
working on new stylized character dark elf assassins concept by tooth wu here is the little working in progress a head. Please feel free to comment and critiques so that i can improve my work.
Nice! You did a great job of translating the elements into a stylized look . Looking great so far. love the color and the shape of the architecture the dragon boat looks awsome
A question for developers, would you prefer to buy a modular house pack? or high quality ready houses but non modular? (targeting RTS / RPG stylized environment)
Hello, My name is Ben Rosado. I'm a 3d Character Artist, and I'm going to be posting a lot of my WIPs and finished projects on here. I focus Primarily on Stylized pieces. Enjoy :) Comments and Critiques are welcome!
Hello everyone, I share my new work in part to train more on stylized anatomy so i hope you like it and any feedback are welcome. This work made by ZBrush and render on marmoset toolbag 3
This will be my first zbrush project if I complete it. The goal of this is to practice a stylized character using zmodeler and the basic tools in zbrush. I plan to retopo, pose and render in blender. As of now this is what I have done.
here is some more sculpting, I'm gonna try to keep it stylized like the illustration few more things then onto substance painter after some quick polypaint.
Nice, I was about to say the handle looks to flimsy, but it looks a lot better in this update. I really dig the texture sheet. Stylized awesomeness. *saves to inspiration folder*