This will be my first zbrush project if I complete it. The goal of this is to practice a stylized character using zmodeler and the basic tools in zbrush. I plan to retopo, pose and render in blender.
Decided to change the goal of this project to ensure i complete it and don't give up. A posed render is more doable than a clean game res mesh.
Managed to take this into max to make the basemesh and unwrap it. After heavy tweaking of proportions and repairs of icky looking parts It's now in Zbrush again.
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Managed to take this into max to make the basemesh and unwrap it. After heavy tweaking of proportions and repairs of icky looking parts It's now in Zbrush again.
Make sure you define the hands and feet, right now they are looking really blobby, but i assume you haven't started detailing them yet