Cool stuff, I love the art style. Those screenshots look great. I wish the advert showed some proper gameplay though. I was a big fan of Settlers back in the day, I played Settlers 1 and 2 to death, got Settlers 3 and 4 too but decided after those I wasn't gonna get any more of the games, since they were becoming less and…
"The first time the men entered the pit, the beasts retreated as far into the shadows as their chains would reach. Spears pierced the darkness and blood ebbed back into the light. Only three survived. The second time they entered the pit the wounded beasts tried to fight back. Only two survived. The third time they entered…
@vlad515 Glad to have you on board! Awesome work, you really nailed all the shapes of the spotlight and the optimization is well handled! You also lit the prop really well in your renders, I struggle with that something fierce but you killed it. Some things to consider for the next prop you tackle: * Your materials are…
The questions are very context specific. There are different answers for a open world game to a top-down dungeon crawler to a closed circuit racing game and so on. What i would do is open up some free projects/games that have editor access and take a look at those. There are a few SDKs or mod kits on epics store and you…
@demigodssw: idk about the "19", situation, won't talk about it myself cause i know a little more how V's work. Otherwise yea. Like the way your sheet of cloth came out i was thinking about it while checking it out the 1st time and was like is it just a 1024 with an amazing alpha, seamless tiling? cause that might work…
You mean like decals? A few thoughts and ideas on this:* use a 2nd UV channel for the AO/shadow map and render 2 screen compositions one with the 1st UV channel (your diffuse textures) and the other one with the 2nd UV channel and a BW texture for the shadow map and blend those 2 together using a multiply pass or similar…
I'll put my two cents in. The first this I would suggest is to have your city scene first and your forest scene second. I personally feel your city scene is more interesting then just a forest with a stream running through it. You might want to think about removing your W.I.P Coming Soon picture as it shows nothing really…
Sadly there is no easy way to see your animations in game unless you decompile a hero and import him as a courier. - The issue with this is that the heroes are higher poly than you can submit with a courier. (so its not really an option, but do-able) TVidotto just posted his taunt like described in this thread. The only…
I went to a 4 year university, and stayed there an extra year cause I was getting a good amount of financial aid to double major, and get the most out of the courses that weren't under my curriculum. I think there's no university/college besides gnomon or digipen that has enough people coming out and going straight into…
Progress has been slower than I hoped on this, got some cool reusable rocks based off the airborn thread I need to sculpt. What has really been holding me up is working on the powercube for the tractor. I also modified the loading arms of the tractor to match the latest model from open source ecology mostly because it…