On the other end of the spectrum you can set up your own render farm with the backburner software that ships with max and maya. Start manager, start server, fire off jobs, keep an eye on them using monitor. I have this set up with a few PC's at home. When I was working at HER we depended on this type of farm, it was…
Hi, I've been working on this project for a little while now and I would love feedback and advice on the animation in particular if possible. https://youtu.be/AaJ2Xt5j8ZU
Hello everyone, I'm looking to get back in the industry after a long haitus. Available for all work. Website: www.garrettb3d.com Email: garrettjbarnard@gmail.com Thanks
Hello everyone I'm a character artist looking for in-house or freelance work. check out my portfolio at My Website contact me at josemendoza7_3@hotmail.com
Hi guys, I'm new to polycount.. This is a thread for the work I've been doing that I don't think are absolute shit.. Suggestions and critiques are really appreciated. :poly121:
Been working on a game, very low-poly Models done in Blender Game engine is UE4 NO textures WHATSOEVER! Not a single one. Not yet anyway http://rodtronics.tumblr.com/
Hello everyone, working on this last 1.5 year, in free time. Soon ( i hope so )) i'll end the model, than i'll do some texturing in Subs painter and many renders. Also wanted to make pilot inside the cabin ( with mech controls, monitors etc )
hi there, I am currently studying BA Game art at university. I am really keen on getting experience working with other artist in the industry, and just to work on a game within the industry. I am very good at high and low poly modelling, character/prop design and very good and sketching. I am currently making a sci-fi…