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Windirs Wizards (School work)

Snedgel
polycounter lvl 6
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Snedgel polycounter lvl 6
Here is some screen of my work that i have to finish for 19 june .... if you have some advice for the lighting or anything else, i will appreciate :)

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Replies

  • Lavitz
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    Lavitz polycounter lvl 12
    Great scene, I can actually see everything on the my school computer and this monitor has low brightness/contrast. Only advice I can think of is watching your shadows especially in that 3rd shot where that shadow is darkening around that torch which the light from the fire should be overriding the shadow. That same shadow can be softened up.

    I can picture the ocean being misty as it goes out, which can look really cool, but it depends on what kind of feel you are going for.
  • sipher3325
    This stuff is looking good. There are some great assets in here and the lighting looks pretty good in some areas. First thing that stood out to me was the rocks just poking out of the water. I myself have a hard time blending that together and also no texture on the wheel thingy in that last image but i'm sure you know that already.
  • iniside
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    iniside polycounter lvl 6
    Maybe tree make rocks more glossy ? They will look more wet this way.

    Anyway I didn't noticed rocks do not blend with water until sipher said so. But still like it.
  • aaronaton
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    aaronaton polycounter lvl 6
    yeh the rocks stood out for me. Maybe scale some small ones and have them sat around them. Its a shame that they don't cast shadows onto the water stopping the moon reflection, they would sit better then.
  • Snedgel
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    Snedgel polycounter lvl 6
    Lavitz : Ty , and for the lighting , i go see my teacher this week to improve it.

    sipher3325 : Ty too, i'm gonna do vertex paint for the rocks .... 1 normal tetxure and 1 wet texture ...

    aaronaton : OMG ty , didn't see that my rock didn't cast shadow on water ^^
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