This is a high poly sculpt for an indie video game project I'm building. This is one of the main characters. I've worked hard for this and learning at the same time and reached the point of not knowing if I'm on the good side of the scale or the bad. If it's good I will go to retopo->texturing->rigging and animating this…
ENVIRONMENT ARTIST Summary: Firaxis Games is looking for an exceptionally skilled Environment Artist to join one of our AAA teams. As an Environment Artist, you will create high quality assets that match the look and feel of the game world. The ideal candidate must have a solid grasp of modeling and texturing both organic…
I worked on Secret World, and it really got a lot of respect for its story and atmosphere. Just the things I value in games, but I just can't bring myself to play it. Also it's a MMO, and I ain't got no time for that. It's easier now that I'm in outsourcing - we don't work as long on a game for me to truly get bored with…
Let's say it like this, I am traveling a lot and I need to have a mobile device which can handle my work as well as my passion. As 3D Work (for Games) and gaming requires kinda the same hardware I thought I'd just buy a decent gaming laptop with more RAM and a decent cpu to be fine. I got my eye on this one: Schenker XMG…
Team name: Subterranean Games Project name: War for the Overworld. Brief description: This project was originally a dungeon keeper game but we recently changed to becoming a Spiritual successor. Read additional information for more information about that. It's been in full development since January 2011 and we plan to…
I### Job Opportunity: Co-Founder & 2D Artist for Non-Profit Game Development I'm currently developing a non-profit game aimed at helping underprivileged kids through fun and interactive learning experiences, with a primary focus on improving women's literacy. I'm seeking a co-founder, specifically a talented 2D artist, to…
Vig is right, you're in for some tough times. I'm just starting to learn rigging myself. I came across this tutorial which may work for you. It's a maya tutorial, but same shit different name (imo). http://www.wonderhowto.com/how-to/video/how-to-create-a-working-piston-using-maya-970/view/
This is David Schroeder, author of the 8-bit game "Dino Eggs" (1983, Apple II, Commodore 64, IBM). We're completing a reboot entitled "Dino Eggs: Rebirth." You can check out the information and video in our press kit to get an idea of this old/new game. Seeking: An artist to create the game's two main characters in a fresh…
Hello, i'm working on a game now the idea is you are a chair, and you should avoid obstacles, it will be an infinite run game... the level system would be like a big circle sliced into 10 pieces, and each piece is loaded randomly... :) with the speed raising with time... let's start note : the progress will not be fast…
There's a point in Alan Wake where you come across a camp site with an LED lantern and Alan can't pick it up. The entire game he's been pursued by dark entities that can only be hurt after being exposed to light. Later Barry comes across that headlamp and some Christmas lights and wears them the rest of the game…