This is a high poly sculpt for an indie video game project I'm building. This is one of the main characters. I've worked hard for this and learning at the same time and reached the point of not knowing if I'm on the good side of the scale or the bad. If it's good I will go to retopo->texturing->rigging and animating this fella. I'm not going for extreme detail and/or realism but I'd like having some. Also since it's for a fantasy game I don't mind it being a little stylized too. I would love to hear your thoughts as I get really insecure. I don't know if I should continue this or not. Would you like this model for a game or reject it? Thank you in advance! All CC is welcome!