SotN is great; I have played that game multiple times since middle school, and still find myself drawn to it. Excellent playability and musical scores. I am going to quote these for truth: Bionic Commando Rearmed, Monster, & Matt Uelman's goddamn hypnotizing Tristram theme. Another soundtrack of mention (for me) is the…
[FONT="]YAGER - the developer of Spec Ops: The Line - seeks the talents of a passionate Outsource Manager to work on an awesome and exciting unannounced AAA project. Were looking for people who love working in interdisciplinary teams with a flat hierarchy and in a fast-paced and professional environment. So if you are…
Hey Álvaro! Looks like you're off to an awesome start with this (and as a side note, your Crimson Avenger turned out fantastic). One thing that stood out for me is the side profile of the face. If you're going for the specific style in the concept, I think you should try to make the eyes sit a little deeper in on the face.…
I won't be using this example for any game engine like unity or UE, unless something drastically changes with finances. I have given myself the task of recreating in 3D, my home speedway track I have been to a lot. I have made most of the basic assets to go on it, but my biggest "bugbear" is how to approach the terrain.…
Hey all! So I've been applying to entry level 3D generalist and character artist positions but I haven't had much luck, I have had some work however that was a while ago, and recently I haven't had much luck in getting anything, my portfolio is definitely lacking. My portfilio: https://www.artstation.com/colbydiamond my…
I wanted to start a thread for people to share their VR hardware/interface projects in. Personally, I am into motorsports so the idea of a better racing sim experience is what initially interested me in VR. I bought a DK2 when those first went on sale, tested it out for sim racing, and found the resolution didn't allow me…
Huge improvement! The second one looks much better, even tho the first one isn't too bad on its own, it shows promise. A few things to remember about faces. - There is a brow line and the nose starts under it, think of the forehead as a shelf the eyes and nose are under it. The nose doesn't start above the brow line. - The…
So I'm planning about building a ward for venomancer, copied the info on the game here for some help ^^ Plague Ward In-Game Triangle Limit: 1500 Texture Size: 256x256 Animations 0 Spawn Die Alternate Die Portrait idle disabled/stunned Animations 1 idle : Consider this as the center animation. It will be combined with left…