I'm working on a school project. A crab-like mech. The project is heavily inspired by "the Crabotics" by Mohammad H. Attaran Here's the link https://www.artstation.com/artwork/9eaNYW Working on the high poly now. Still need to refine the claws and legs. I'm going to change and add more elements in the future to make it…
Hi all, this is a project I created for my university work. I attempted to create a mech without using sculpted detail instead of applying most of the detail from hight information, this was to test if it was an appropriate approach to creating such a large task. If possible for my course please provide feedback! The scene…
Hi! I’m a first-year game development student working on an Unreal Engine 5.6 project, and I’m trying to create a stylized portal shader inspired by Ratchet & Clank: Rift Apart . My goal is to achieve: * a glowing outer ring, * animated radial lines/filaments, * a deep inner portal/tunnel look, * subtle movement so it…
so the 'Edit mesh' modifier in blender ? wtf is it supposed to do apart from freeze the previous modifers in the stack. Once you add an 'edit mesh' modifier, it seems to be destructive ie if you delete it you are left with a version with all the modifiers applied.maybe I am missing something here? might be just as easy to…
Dear Ladies and gentleman, HQ 5000px : https://www.artstation.com/artwork/DzJRy Time for 3rd teaser of the upcoming book. I present to you WAL-C Mech. Done in Fusion 360 and Keyshot. Hope you like it. Get ready for mor
Hey guys, This is a personal project I've been working on. I've been modelling this mech on and off for the past month. Currently, the high poly is 90% complete and i'm going to be adding more small details, panel lines and possibly damage and dings afterwards. Eventually, I want to put this in an engine so making a low…
There is a very fast workflow in Blender to simulate smooth intersections of booleans by using offset cut. It does not create nice geometry, but it works visually. Is there any sort of script that can replicate something like this in 3dsmax? If I export meshes that have a Meshmachine offset-cut from Blender to 3dsmax the…
EDIT: right artist for the job has been found, thank you all applications. Hello, I'm looking for a concept artist to create a design for mecha/exo-skeleton "suit" for a game character according to some specifications (e.g. required weapons and possibility to switch between them). If familiar with 3D, approximate 3D model…
Hello again fellow Polycounters! I have started up another Environment project, this time a runestone interior! So I haven't done much hard surface interior environment work before and I saw this concept from Ioan Dumitrescu that was made for The Northman. (https://www.artstation.com/artwork/LeXBKR) The scene is set under…
Hello polycount Its been awhile since I've done much art and I have some time now so I wanted to work on a new project. I want to do some sort of alien with exposed skin and fur combined with robotic mecha like parts. Here's some thumbs for potential shapes I did.