Xbox Live was what I played most when I first got my 360 on it's release day ( well that and PGR3)and I still continue to play it a lot. Initially, for some reason I got heavily addicted to a diet of Bejeweled 2, Gauntlet and Smash TV ( I blame Per, he made me buy it when he was over ). What's great about Live is that it…
Hi all, I am wondering if anyone can shed some light ( no pun intended ) on why I am getting these strange white lines in my scene. The enclosed images show a pretty high bake with what I am talking about. The mesh density is pretty high so I know its not that. There are no overlapping UV's so its not that. I am little…
I'm having trouble with grid lines appearing on the polys of my low poly normal maps, as shown in the attachment. I'm baking a tangent-space map in zbrush, but I can't seem to get rid of these. I'm sure this is a super basic problem, but I couldn't find any pages here dealing with it or any info on the normals wiki. If…
Hello! I'm Tony, I'm a 3D Character Artist with 10 years of experience. We can negotiate pricing depending on the length and kind of work you'd like done. I have a broad scope of experience because of my work background. I have experience creating collectibles for print, real-time characters/creatures, real-time hard…
I'm trying to figure out how to use align tool for selected vertcles and align them along line or other object's edge. Here's what I'm trying to do: Any ideas?
Hi, I'm a student at university. I'm studying Game development with Zbrush. I'm fairly new to Zbrush. I can't figure out how to remove the white line. I don't know how to do it because I have never seen that white line before. Please, can anyone tell me what it is and how to remove it?
I am having some trouble with the terrain tools and it's really annoying me as I was quite happy with my terrain until all this happened! First I noticed these weird lines appearing across the terrain texture. They sometimes disappear as the camera moves but never go away completely. I thought maybe it was because I hadn't…
Hello, I followed Vastra’s advice and my intuition so I changed projects. This one is more intimate, and I focused on composition from the start. It’s simpler, and I’d like to ask for your opinion again. Still Unreal (lot to learn about PCG, thanks for the tutorial of Procedural minds on Youtube) with some da vinvi color…
This is my current project, its been over a year since I last used MD, I'm perfectly happy making simple things in MD but this item has proven to be a little difficult. if you look at the screen shots you will see what Im trying to do. I would like to make a gown, which is mounted on a wooden pole. firstly for a render and…
Stormseeker Games is seeking a freelance 3D Character Artist to help develop characters, modular armor, weapons, and customization assets for an in-development turn-based tactical sci-fi game. We are looking for an artist experienced with: * Game-ready character creation * Modular armor and customization pipelines *…