I'm going to try and model some of these (I created this sheet a few weeks ago, for a laugh)I didn't really have any ideas what I would create, hence the variety: I wont say which are my favourites just yet
We are looking for two Zbrush artists with fulltime availability. Artists must have these skills: professional level in Zbrush sculpting Can sculpt semi-stylized and exaggerated materials (such as wood, stone, brick, iron) familiarity with optimizing/Exporting STLs from Zbrush proficiency producing water-tight models with…
Im working on a womans bust and I would like some feedback on the sculpt before I move on to the more finer details =) Im looking fo a more Tilda Swinton Michelle Fairley sort of look, only grittyer Ill post the rerst of the model as I go.
Here are some characters of a personal book-project I am working on. Ideas for new creatures and critique of cause, is always welcome. These are the main two characters
Base Mesh modeled in Maya 2016 to be exported in zBrush and detailed. Base mesh - Wireframe This weapon is part of a bigger scene wich I am working on.
Hello, Everyone I decided to try my hand at making a bow, and this is what I came up with. So let me know what you think and how I can improve it. As of right now all it has on it is a diffuse map but I am working on making a normal and spec map.