New project I've been working on! Will update thread with more info soon. Made a few changes to the concept to make the gun a bit more functional. The bolt was originally near the front of the gun and it didn't make sense for the bullet to travel literally from the rear to the front of the gun so I pushed the bolt back…
Hi. With my new PC on my desk and the new year in prospect I decided to start a little project of my own. I am gong to attempt to learn Zbrush and the tips/tricks thats invovled with the software. Here's what i got so far. I will try to make my own concept and try to learn atleast the interface of zbrush by the end of my…
Hey guys, posting up some work I am doing in my free time, I was inspired by the movie Sunshine. I am very interested in foliage and have not done a Sci-fi piece yet so why the hell not just mix them together and try and create something cool - :) Here are the reference photos and blockout photos of the Oxygen Garden.…
Hey folks, first of all .. i'm not very experienced in environment art nor stylized/handpainted textures, that's why i'm hoping to get some good feedback from you guys so i can improve my scene here. This is supposed to be more a environment like you have in those hack & slay games, that's why i decided to go for that…
Hi! Looking for some feedback on my current environment in Unreal Development Kit. I decided to take a stab at the bridge of USS Voyager. I am using this as one of my main references: I'm still stuck in the "blockout phase", and I have currently only done some basic work on the textures, which is why a lot is looking like…
Starting a new scene, which will be made in UE4, it's based on a piece of concept art by fellow polycounter Torben Lindstrom. image hosting over 5mb Started a quick blockout in Maya, got the concept view so far, and thinking about what might be in the rest of the room. image hosting 30 mb Think I might make it a bedsit…
Hi! I figured it's long overdue that I post some stuff on here. I can't really draw, so I did one of these pureref boards. Super rough blockout so far: Gloren is an angel who was expelled from heaven, tore his angelic wings off, and has since then relied on demonic power in combat. Thinking he'll have some sort of…
Over this summer I've gotten it into me to tackle what will be my first full exterior environment, I've done a few mini-environments before, I'm basing my environment on this concept from Star Wars: The Old Republic. Below is a quick terrain mesh blockout in UDK, the cliffs are mostly going to be replaced with static…
Sorry for the practically double thread, but i labeled the thread wrong apparently so here's the updated one for my cybernetic gas mask. Did a simple blockout. I'll probably start creating higher detailed pieces tomorrow. I need to hurry, Only 10 more days D: Inspiration :…
Hey, re-creating this amazing concept art by chris foss, from Jodorowsky's dune. Just wanted to make sure I had the proportions down before going on with any detailing. I know there's a grid in the original image but i still don't have the best eye for proportions, and since this isn't a terribly complicated mesh it'd be…