UDK - Waterfall in Forrest

LMP
polycounter
Offline / Send Message
LMP polycounter
Over this summer I've gotten it into me to tackle what will be my first full exterior environment, I've done a few mini-environments before, I'm basing my environment on this concept from Star Wars: The Old Republic.
CA_20100108_DromundKaas01_full.jpg


Below is a quick terrain mesh blockout in UDK, the cliffs are mostly going to be replaced with static meshes, that I plan to sculpt in Mudbox.
In addition, I will be creating the following assets and texturing them. A few variations of tree, foliage, waterfalls, whatever else I need to help it feel alive.
blockout01.jpg
blockoutwire01.jpg

Replies

Sign In or Register to comment.