Looking for Real Criticism I don't know my skill level, and these are my first renders that I think I like enough too show made them for Kitbash Challenge all made in 1 week (Going for a 1950s space film. Any criticism is welcome ! And wanted critic on the framing of the image like the border, just added that to look for…
I had updated the information about the workspace manager. Give it a try it's an amazing feature. Workspace manager : Workspace Manager is a directory on your hard drive, that contains all the assets of your Zbrush project.
It’s a pre-defined organization to improve your workflow and you don’t have to worry about where you…
Student at a school learning 3ds Max and Mudbox, this is my first organic model in max and I was looking for some critique on my work. I know the textures are awful but I havent learned how to UV yet hahah.
Here is a render of a planet exploration suit in marmoset. To get the full back story and many more images you can check out this work in progress book layout on space and planet exploring. https://tyler-smith-uyus.squarespace.com/
Hi, I have very little experience in maya and want to bake some mid poly textured and normal mapped models onto a low poly model, similar to here http://www.polycount.com/forum/showpost.php?p=1590084&postcount=320 Can someone tell me how? or direct me to some tutorials that cover this?
Been doing some character designs in my free time and I would like some critique to help me improve. This is the latest one I have done, I was focusing on the appearance of the clothing and what it would look like on both genders. Not completely happy with the shading and the faces on the figures but any and all critique…
Hi I'm a MA Games Art student at the University of Hertfordshire and I'm looking to interview someone from the games industry on the topic of 3d printing for a video essay brief for my masters. It has to be live and recorded but it can be done on Skype or in person whichever is easiest. Please feel free to message or email…
Haven't posted an update in a while. Lack of motivation mostly has made my progress slow. I have 3 assets left to finish (the ones that are grey). Looking back on it I wish I would have made the assets more modular when it came to the textures that is ok though I will do it on the next project. I think the center of the…
Hello, I'm new to polycount and to 3ds max at that only basic knowledge maybe not even that. I hope someone could help me with the problem I'm stuck with but I've modelled a shield and UV mapped it but texturing it is quite difficult and I don't think I've mapped it out well at all. could anyone tell what I did wrong and…
I've exploded my High and low poly to bake. But when I select my LP and pick all my HP meshes I get this error. This is a first for me and I'm not very good at reading script. If anyone knows what this might be any help is appreciated.