tex-cookiedough- Hey man! The models are free to upload to the site and it's all based off of what size you had it at and then you can choose your material you want to use. This one cost me $22.50 and with shipping and everything I paid $25. I can't wait to try it out with another model. I'm thinking of ZBrushing something…
<<temporary link until my hosting is sorted, then it'll have a nice comfy home>> http://dl.dropbox.com/u/2298918/explosivo_02.mzp Here ye go everyone... Don't really expect much if you go looking in the maxscript "code". It's really messily slapped together and I didn't even go back and make things functions that should…
danshewan: that's neat! didn't know dropbox could do that, and already have dropbox going so that was almost... too easy o_O http://dl.dropbox.com/u/2298918/explosivo_02.mzp Here ye go everyone... guess I should probably post this in that other thread too, for archive purposes (not that this link will be permanent, but…
Just a reminder that all serious New Bloom 2015 submissions are welcome in the Hattery! http://www.polycount.com/forum/showthread.php?p=2215150#post2215150 The image is broken/not loading for me.
Neither option is good as using Max Area triangles for game engines. If you are sending to mudbox then A is the way to go. http://www.humus.name/index.php?page=News&ID=228
So that is what you already made as a script or is that in Maya? Looks exactly like in UE4! But I assume it is then offset moving, like 12.343 becomes with a increment of 10 then 22.343. Would be still great though. Would be really awesome to have that also working in sub-level with vertices and stuff. Yesterday I tried…
Its for a class, and the professor wanted a high res render(4000 x 2250 pixels) >.< which is why its so painfully high. The last week or so has been very hectic, but I plan on getting some wire frame renders up this week, as well as a final render. For the tire I'm ended up doing the treds with a bump map on top of a…
Jason, Sorry for not being more clear in my post. The post was an answer to Jon Jones post in which he made the inference that The Art Institute of Dallas does not produce quality graduates. In that respect I don't see how it is misleading. I don't know what the average AI experience is. I am only aware of what goes on in…
Thanks for the comment :) . Admittedly it was sort of my own take on the heart combined with both the SNS and PSX game versions (which was a little more heart shaped). I actually struggled a bit with the design on this one more than you might think for such a simple thing. I initially tried make it more like the original…