Basically what I need is script which groups lowpoly parts with their corresponding highpoly
parts and scatter all groups in the viewport for easy texture baking of normal and AO maps.
Right now I do that manually by linking lowpoly and highpoly pieces to different help objects and moving them around.
So if someone of you masterminds of game art can help here it will be awesome!
Here is a gif illustrating what I'm talking about: