you could break up the UV's into islands with the boundaries as the edges you want rounded.... export as obj load into this tool then using the element mask in photoshop ..... add a gaussian blur and use the nvidia plugin to convert to a normal map..... for example a simple box uv elements (just each side)... guassian @…
Alright so here I go again, another character. Going to record this one on poylcount and artstation. I won't bother posting all the reference I used but I will post what led me to make this man (he isn't finished at the time im writing this 11/10/2019 EU). First stage: The idea I always wanted to make something simple, I…
Starboard Games LLC is an indie gaming studio comprised of highly professional and friendly people. We are looking for talented and dedicated artists to join us on our projects. You may find out more about us at: Starboardgamesllc.com If you are looking for a fun-loving team with mature, respectful people working on a…
Hello! I have little experience in Zbrush and I've been attempting to learn about stylized sculpting for the past few days. I have found an interesting article belonging to Fanny Vergne in the Vertex book #2 related to sculpting stylized slabs of rocks. The end result of her sculpt is this: The rocky detail on these slabs…
Any fans of the show on here? Just finished binging season 2 and, just like season 1, it was amazing. I have some gripes with it, just like I do with most shows, but that doesn't take away from just how well the show was made. I think seeing the monsters less was more effective in keeping me intrigued and scared in the…
Already looks like a completely different person is drawing then from day 1. Great job on understanding the forms of the face. This isn't just iteration for iteration sake.
Hello, Griever Games is currently seeking to fill positions within our team to work on our game: Forlorn Outcast! ABOUT FORLORN OUTCAST Forlorn Outcast is a souls-like game where balancing powerful magic and combo-filled melee combat is a constant struggle. When Tilsa is invaded by demons that feast on magic and the…
Hi guys! Long time no see. :) I still lurk, and wanted to come out of the shadows to post my first really big article since Your Portfolio Repels Jobs way back when. I'm really proud of it and was wondering what you guys thought. [size=+2]The Six Commandments of Contracting [/size] Permalink:…
I believe the animation is processed in seconds out of your DCC app rather than in frames. I've just stuck with 30fps as it was usually sufficient for what I needed to animate. [big]HOWEVER[/big] Your animations playback in engine from 0-1 with your keyed positions at what is essentially a percentage of the overall…
My vision of "Next-Gen" from a rogue insider. Here it is folks, it's gonna be amazing! (These are honestly just guesses.) That last couple months of optimizing and polishing to actually get the game to run might be reduced....slightly....kinda. But not really. Will actually probably be worse. Why? Everyone will go apeshit…