Hello! I started learning Plasticity recently and wanted to share some of my thoughts about the software. Maybe this will be interesting for people like me, who have a poly-modeling background and consider giving CAD a go. First of all I was pleasantly surprised how "artist" friendly Plasticity is. The interface is very…
I can see what I can do, it's rather simple, I will make it a tutorial covering the lights and how to use them as well as setting up a simple indoor scene using solids and lighting it, setting up materials and setting up a 3 point. I'll admit lighting is not my strongest suite, but I can get by. I really am sorry for not…
it might be rear projection rather than front - you can usually get away with settings that a lot higher., if you're using the BB as a reference for the distances try setting them both to 1.0. you should get a load of projection artefacts but no misses and can work back from there
Hi! First thread, thanks for stopping by. So, Aliens are fun... I sketched this one out based on descriptions of small greys and the Roswell shots. His ride and setting are courtesy of a (Maya Visual Effects The Innovators Guide) tut. - It occurred to me the problem with this whole hive mind thing is a serious lack of…
Hi All, I am using 3Ds Max version 9. I have 2 looping .bip files that I am using to create a new seamless loop with Character Studio's Motion Mixer. I would like to make the transition seamless between the two? I have lots of these to do so I am trying to get a good work flow down. The issue is that the last animation…
Ohh, this is very cool! I love concepts by Longque Chen, his whole series on mechanical fauna is brilliant. =) I'd recommend to get a human-sized mannequin model into your scene so you always have a real life size reference. That helps a lot with keeping scale in mind. Also makes sure that the overall size of the model is…
I bet the movie concerns Arturo the Warrior and his edge-of-your-seat-exciting quest to get the full Valor set. Oh, and he spends part of the movie farming ore in EPL for his arcanite reaper. Ah! And I almost forgot: 60 tank LFG UBRS, run it 12 times and no Draconian Deflector!!! PST!!!! It's gonna rock, just like WoW!
Art aspect will be told later , lets tackle whats more important first. I think its even faster to ask directly from your lecturer . Instead of asking does it looks good , ask how you bring it to another level . Remember , your lecturer is your closest people in getting you into the industry . I had friend that struggle…
You need to split UV edge when you split vertex normals along an edge (i.e make the edge "hard" or in 3d max terms set different smooth group in adjacent faces. For a videocard it's no difference would you just split the geometry ) Beveled edge on the other hand allows you to keep smooth shading across it. So unified…
Hey Obscura, this is pretty useful, the reason I am not giving you more feedback yet is because I am mostly setting those aside for later when they become useful for me - I am not focusing on engine stuff at the moment but I know I will be in a few months and I will appreciate having those saved at this moment. As a total…