Hi, I'm the programmer and producer of an indie team creating a retro first person shooter (think DOOM or Quake). Its theme is a blend of gothic, dark fantasy, and lovecraftian. I'm looking for a talented individual who can create concept art and promotional material for the game. This is open to anyone of any experience…
Hello, I wont go into too much detail here but I'm starting development on a new game, the game will be built on the UDK game engine you can see the thread here. I ideally would be looking to get hold of a concept artist for, but if your a modeller and would be interested and are happy to work from my description then…
Hi all, looking for an environment artist / studio to produce a collection of 25 low polygon western 3D models (combination of buildings and props). Paying $1000, $200 in advance and then $200 X4 for milestones. Standard for 3D models to follow Turbosquid StemCell standards:…
(not sure if this is a place for posting maps and levels but here goes.) (if not, just PM me and Ill move it or take it down) Once a large industrial complex, now houses a large Black Market weapons depot. After initial plans to raid the facility were leaked, the terrorists organization quickly took hostages to buy…
Looking for an environmental concept artist who is familiar with urban and park snowboarding as well as concept needs for breaking down various video game assets. DO NOT APPLY if you do not have a STRONG understanding of what urban/park snowboarding is. If you do, please send us an email briefly describing your…
Hello everyone. Hiring a character artist for an open world survival game project. We are a small team with a limited budget. We're looking to have one high-end character done along with two heads on the same body for the aforementioned budget of 1.5k US dollars. The character would be a realistic character in their…
Landmark Asset Production (LAP) Job description low polygon modeler with an excellent eye for optimization of detailed hard surfaced buildings / landmarks. Ideal candidate has worked in low-polygon production pipeline and is used to producing fast, high quality results on a consistent basis. All models will consist of…
Lo-Fi Games are currently looking for a freelance animator. The tasks for the animator would be to animate the creatures that inhabit the world of Kenshi (the game we are making), and possible some human animations aswell, using the biped rigg in 3ds max. For style and quality reference, check out the game at…
I've been talking about doing this workshop on my Twitch stream for the last year, so it's finally happening. I'll be doing an introduction to facial anatomy workshop on Saturday, 27th of October 2018 at 1:00 pm EST live on my Twitch channel. I'm not going to get all fancy with scientific names for bones and muscles, it's…
Hey! I´ve been learning Blender for the past year and at this point I feel very comfortable using it. I´m now seriously looking into building up a decent portfolio. I like to create props/enviroment and have a strong background in Arts. I have started using Unreal Engine 4 but if you´re not using it at the moment that´s…