Hi folks. I'm having a little difficulty with Blender 3.6 geometry nodes. I created a simple fluff material and applied it to the mesh. And I just need to remove it from the beak, eyes and paws using Weight Paint tool. But something went wrong :/ Material was applied incorrectly and instead of fluff it displays multiple…
📌 Project: Everphobia (Survival Horror Game in Unreal Engine 5) 🎮 Studio: Astral Arts Games 💰 Compensation: Revenue Share 🌍 Location: Remote About the Game Everphobia is a short horror game set in a dark, mysterious environment where players must survive using stealth, resourcefulness, and courage. We are looking to expand…
Hello and Welcome! About the Project: This project is aimed to be 6 months with a possibility of long term. We are currently in need of someone who is experienced Unreal Engine for an upcoming M-rated game. The game is aimed to be stylized, cute, Third person, and gruesome. The target audience is set for 17 and up. More…
Hey, I'm a generalist with industry experience wanting to put into practice pipelines and apply myself to solve interesting emergent problems. I've a lot of experience in various fields (3d Modelling, Animation, Tech Art/Tech Animation, Programming) . I'm looking for all varieties of people, from high skilled and…
Company Description WayForward is an independent videogame developer based in Valencia, California. Over a quarter century we’ve become one of the biggest independent developers out there, and house some of the finest talent in the video game industry. We’ve built our reputation on solid gaming fundamentals,…
Come join the team that creates logos and packaging for our video games! Your work should have high added graphical value and promote the brand image of our future benchmarks. Your mission: Working under the Artistic Director for packs/logos, you will be reponsible for creating and developing 3D models for packaging. You…
Leading Southern California developer seeks a Texture Artist for PSP Location: West Coast, Southern California Leading game developer on the West Coast is seeking the best and brightest game developers in the games industry to help build their pipeline for their next generation platform. They are now moving into full…
From fountain statues to tavern bottles to dungeon lanterns to massive siege weapons, the life of a prop artist is not for the static-minded. They fill the world of Azeroth with all the daily details that bring the game to life. They are the game designers best friend. Theres no telling what task will be needed next, so…
Blizzard Entertainment is looking for an exceptionally skilled environment artist to work on the award winning game, World of Warcraft. The ideal candidate has experience modeling and texturing assets for a diverse visual range of environments. A solid grasp of form, color, and light for both 2D and 3D art assets is…
We are currently (or by arrangement) searching for a Specialist in the field of 3D data modelling (100%) with “Freeform” by Geomagic or “Zbrush” by Pixologic Kunstgiesserei St.Gallen AG employs approx. 50 staff members from various professional fields. Our field of activity comprises mainly the production of sculptural…