Hi folks. I'm having a little difficulty with Blender 3.6 geometry nodes.
I created a simple fluff material and applied it to the mesh.
And I just need to remove it from the beak, eyes and paws using Weight Paint tool.
But something went wrong
Material was applied incorrectly and instead of fluff it displays multiple copies of chick.
Weight Paint works and rearranges the particles, but again little chicks are displayed instead.
Anyway, please help me fix the fluff and get it off the unnecessary parts
Replies
I think I finally solved this. Instead of Weight paint I was advised to apply Vertex paint and assign a new input. And it works.