Hi folks. I'm having a little difficulty with Blender 3.6 geometry nodes.
I created a simple fluff material and applied it to the mesh.
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And I just need to remove it from the beak, eyes and paws using Weight Paint tool.
But something went wrong
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Material was applied incorrectly and instead of fluff it displays multiple copies of chick.
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Weight Paint works and rearranges the particles, but again little chicks are displayed instead.
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Anyway, please help me fix the fluff and get it off the unnecessary parts
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Replies
I think I finally solved this. Instead of Weight paint I was advised to apply Vertex paint and assign a new input. And it works.