Thank you Ghostscape! This is the info I was looking for. Cheers! Thanks to Rick Stirling as well. Mr. Vig: The question actually raises more then it attempts to answer... What type of game? Portfolio piece, but shooting for a 'cinematic quality' gears-esque look. What type of engine? Unreal3 How close does the player get…
Thanks for the resource and sorry for late reply! I am using Multires for the sculpting workflow is that what you mean by subdivision workflow or something different? Also i checked you work, was very cool to see it, can i see the your wireframe for study purpose? just a screenshot is fine.
Another option, next to the 2340M, is the 2340L: [ame="https://www.amazon.com/S2340L-23-Inch-Screen-LED-Lit-Monitor/dp/B00A6WZW6E/ref=sr_1_1?s=electronics&ie=UTF8&qid=1420538044&sr=1-1&keywords=s2340l"]Amazon.com: DELL S S2340L 23-Inch Screen LED-Lit Monitor: Electronics[/ame] Which is also an e-IPS based screen - the only…
Thank you for the question! I made this model myself, but I want to know how to make it look more accurate to the references shown above texture and normal map wise, and what I should do to make it that way. I can’t wait to hear back from you - Cyber Edit: I am not home right now, so I will send the screenshot without the…
Hi everyone, I'm making a simple subway environment and want to get some feed back while making it. I'm focusing a lot of materials and figuring out environment building techniques. I've also deviated from the reference a bit. Let me know what you think :) 3D modeling and unwrapping in 3ds Max. Texturing in Substance…
Hello, Besides all the technical details about baking well-covered above by @Fabi_G (as always !), I think you are going down a weird rabbit hole with this model. It certainly looks very clean and detailed, but it also looks a lot like something that has been crafted with a CAD-like mindset of trying to put each and every…
Hey guys, i got a little scene with a first person controller and i got some sceens as objects in it. how can i make a video run on these screens when i start playing?
You modeled and UVd this in only two weeks, at this detail level? I am skeptical. Also the model does not match the references. Do you have any in-progress screenshots of your modeling work?
Thanks, that makes sense! I’ll look into the parallax/cubemap approach for the inner portal. If it’s easier to explain with screenshots or a quick back-and-forth, would you be okay with adding me on Discord? I think it would be easier for me to show my current material graph and understand the steps that way. My Discord…
Yeah, the more you describe your problem, Vassago, the more your screen sounds like a lemon. I've heard of screens that don't handle progressive scan well at higher resolutions. But your screen should be new enough not to be having such issues. And I can't imagine any screen that handles 720p fine taking issue with 1080p.…