I'm sure you guys dont care about the introductions so... the plan is to build a robot in a vaguely 1930-50's style with the end goal of having him 3D Printed with these guys www.protodemon.com On that note im sure you guys don't just want me to talk about what I'm doing so here are some thumbnails I did a few nights ago…
Non manifold geometry is where you've got polygons which cause errors with your mesh. Things like internal faces, unattached edges, areas where you've welded vertices together that part of your model has no thickness. Having different shells isn't non manifold geometry and will probably print ok, but in my experience…
Hi! I do this mostly to chat with Artists and to give back to the community. If you like stylized Artwork, painterly or ZBrush sculpting have a look. Cost is 30$ per hour I don't do hard cutoffs unless there's someone else waiting. Cheers!…
Don't know how many voxel fans there are here on polycount, but maybe there's a few within the low-poly fans. Really low on the radar as a start up company, Reality Foil is hosting a contest using their modeler. The prize is that they make and send the winning robots as 3d Prints, so pretty cute. The modeler is browser…
This is great, love seeing the progress on this! One thing I think could help is to do a bit of color grading, to recapture some of that softness from the concept... reduce the mid tone saturation, and pull up the black point. Here's a quickie animated GIF
Really tried to get into 3DCoat and liked some of the paint functions but that interface can be a tough nut to crack, especially for managing a bunch of layers. Wasn't convinced by the UI, seemed very cumbersome for a somewhat complex task. Btw. there's also 3D painting in Toolbag if you have access to that. Me, I'm still…
Hello! We need someone who can make support structures professionally for our 3D printable models for the longer-term for resin printing. Like this one. The models already DONE, you just need to build up a support structure as you can see for this octopus: Contact me on Discord: MateVoros#8133
I completed the tutorial on vertex painting where the instructor utilizes world offset to allow painting into the cracks. However, I am now experiencing a distorted mesh. What steps can I take to prevent this?? Is this the best method for vertex painting or is there another way? I have tried smoothing the plane to get more…
Let me put it to you another way. *Exhibition preview in the real world (as a 'professional' artist)*Them: "I quite like your art work, we're interested in buying one or two pieces" Artist: "Oh?" Them: "Yes. We were wondering how you got those wonderful colours though" Artist: "It's pigment mixed with floor wax" Them: "Oh.…
Our client is looking for a character artist to produce a 3D model for 3D printing of miniatures for a table top game. Details of the projects can be found below: Table Top Miniatures If you are interested in working on this project, please get in contact with me or visit our Become a Hero page to learn more about becoming…