I'm having an error in Maya that says "Warning: High Quality Rendering mode is not supported by the graphics card." Apparently others have had this problem since switching to Maya 8, but I can't find a fix for it. I am wanting to view normal maps in the viewport as well as messing with the real-time shaders like JI Stiles'…
Hi, I'm not sure how to resolve this error. Can anyone explain to me what's happening here? When I move the right shoulder, the left side moves at the same time... I am editing smooth skins property in the component editor selecting vertices and changing smooth skin values...
Im trying to bake a simple window model and its coming out with these wierd shading errors, basically it looks like its showing all the triangles that make up the lowpoly in a very subtle way. It doesnt look too bad in xnormal but it looks terrible in other engines. Any idea how I might fix this? Im currently working in…
Hey guys n' gals, I recently built a new pc and installed maya 2018 on it (student licence) I had a few minor problems when modelling but nothing unusual for maya. However, my problem now is that I constantly have crashes with the fatal error message when UV mapping, I'm not doing anything unusual or unfolding any…
I just heard about the new Xoliul shader and every time I try dragging mzp file I get the Error "Could not Load". I have tried Disabling the Nitrous Holding CTRL and SHIFT before opening 3ds max dragging the Xoliulshader_2.0 into the fx folder and it still does not want to download. All the solutions I tried were from…
Today I downloaded the Suite and unfortunately I came with an error that has the name of "Crash and date I try to open" it always comes with a different number of error, see the print I took the link below. http://prntscr.com/i3pv9r after I put in the "Yes" that translating to English is "Yes" (I am from Brazil then it…
Hi guys, I am trying to bake a normal map and I am getting the following two errors: 1. I though this usually gets caused due to low padding but mine is set to 10 pixels which should be plenty 2. I though this usually get caused due to intersecting cage but mine isn't intersecting. Any ideas how i can fix this? thanks in…
Hey guys, I've recently upgraded to the Quixel suite. Previously I've had no trouble running NDO or DDO independently, but now that it's the suite I get this error when I try to run DDO. Any solution? I think I've seen this before but I couldn't find the thread or if there was a solution. Thanks for your help.
Hi, I just had this weird Maya viewport shading error. everytime I start a new scene, I got this kind of geometry shading in my viewport. I dont know how to get it back to normal. So now I have open my old maya files and delete everything in there and save as a new file to work with. and that works fine. Does anybody know…
Hey again, since upgrading to ZB4 Subtool Master(Multi Append) doesnt work anymore. Everytime I try and append objs(1 or more) this error appears: I have the latest version of Subtool master, idk about ZB(where can I see which build I have?). STool master is just so much faster than appending all those subtools by hand.…