We are looking for Fresher/Experienced artists for PC/Console/Mobile Gaming Projects. Key Responsibilities: Artistic demonstration and proficiency in modeling and texturing high quality in-game characters, creatures, props, weapons and environments. Must Have Skills: high & low poly* Character/Creatures Creation *…
Thanks for all the comments and tips everyone @Ben Apuna: Oh so that's why you said that, I'm going that route for sure, thanks @Mistry: Have to love all the textures from those areas, and the shacks! Beautiful. @paulsvoboda: Im jealous. I def would like to go there, India in general, Sri Lanka too for that matter. Update!…
I feel like the answer is already somewhere on the forum, but I've searched for some time and haven't found anything... I'm working with a proprietary engine, my programmer keeps saying that texture draw calls are one of the most damaging things to performance. Well, I'm trying to figure out what the better approach is:…
Hi everyone, I’m looking for a character artist to collaborate on the lead protagonist for my upcoming series, Vapor Logic. The Project: Vapor Logic is a series that will be premiering on YouTube. It’s set in a world that blends a heavy Vaporwave aesthetic (neon palettes, glitch vibes, surrealism) with Demonic/Supernatural…
This officially being the scariest night of the year, it's no surprise that Hallowe'en is also Poopinmymouth's birthday. Have a good 'un, Ben! Don't eat too much candy!
Hey, I think there is potential for improvement all around. Currently the character also looks a bit thrown together looking through the character design lense. Working from existing designs cuts out the character design part and allows to focus on execution of a set design. If your interested in character design and have…
:thumbup:Top-quality game art production service in China:thumbup: Website: http://www.blackbowsoft.com (Our photos, works, more information) Contact: E-mail:Melinda@blackbowsoft.com FAX: 8601084798120 TELE: 8601084798903 Our company, BlackBow Software Co.Ltd, is a China-based outsourcing studio providing top-quality art…
I'm helping some students figure out what's missing from their portfolios, so they can focus on what to improve. I wrote down a list of stuff I look for when evaluating new hires. I'm sure I'm missing some things. What do you look for? Any help is appreciated. EDIT: latest version is on our wiki...…
We’re looking for a remote 3D Environment/Level Artist to create realistic-looking low-poly environments for an application developed with Unreal Engine for the Oculus Quest. Responsibilities, Qualifications, Requirements * Deliver high-quality environments, props and other 3d assets meeting set deadlines * Able to work…
I've unwrapped and textured a number of metallic, chipped, scarred and scratched surfaces as of late and I was wondering if any of you guys had thought about or knew of an automated solution to perform weathering on materials. This is purely hypothetical speculation, I'm not in desperate need of such a tool, but what do…