You need to learn 3 skills : - The most important/most fundamental one is polygon modeling : creating verts, edges, and triangles resulting in solid geometry in Max/Maya/Blender/C4D. There is no way around it, that's what you need to learn first. UV mapping too. - The second one is subdivision modeling ; that is to say,…
TLDR: It's a real-time Gnoll character - C&C is most welcome! Inspired by the Gnoll concept in the 5th Edition Dungeons and Dragons Monster Manual. I was inspired by the lore behind these monsters, along with their design, a ferocious demon-spawned-humanoid-animal. He will be built for game/real-time environment. Looking…
Hey there, I'm Edward and I would like to hire someone to do a simple 2D character for me. I will be animating this character myself in after effects with small little movements and changes in facial expressions, but since I am a horrible artist, I'll leave the drawing up to one of you guys instead. I will be needing…
Hi guys! I'm on a games art and design course at university, and in the cuttent economy, Ive been having hell finding a work placement for my sandwich year. (kind of a year out doing work experience). Luckily I have scored an interview with the UK based, Jagex - of Runescape fame - to join their 'In Player Support' staff.…
Heya, Guys and Girls I am a 22 year old Uni Student and full time worker as a CNC Lazer Operator I play with very powerful lazers that cut metal :) I am also studying Game Development and architect design I am on my 6th year and still love it. Been a 3d designer since I was 13 started with good old 3ds max and the duke…
I am a 2d and 3d visual artist and currently looking for work. I have been freelancing since my 18th as a 2d illustrator and I'm most well-known from the highly succesful card game The Resistance on which I provided the artwork. Currently I have an opening in my time and am looking for some commissions. I bring to the…
Polycount Meetup GDC 2017 Polycount and Marmoset join forces for the third straight year to bring you another magical evening of nerdtastic fun. Rub shoulders with some of the industry’s top talent, partake in liberal amounts of libations, check some excellent artwork, and pick up some swag as well! Check out the event…
Awww look how cute it is. Have you tried editing the settings to get it to a reasonable size? Right click the snaps toggle at the top and under the Home Grid tab change it so something that will show up. Make sure your units setup is in the proper units, opening a file you may have pressed the pop-up to adopt the files…
Im honestly ok with the graphical decrease. It happens. And when you`re working on a brand new system, ya, you dont know what the limits are really going to be. You dont hav ethe experience with it yet. Why does "Next-Gen" HAVE to be only about graphics? Look at everything else they do in the game. All the random…
Looks to me like u made up a shape and went with it. That is not a V3 rocket. If you are going to do art based on a real life object, do some research, and more importantly, do some visual research. http://www.astronautix.com/lvs/a9a10.htm ^ this is a link containing diagrams of what the V3 would look like. Remember the V3…