For a university assignment we were tasked with recreating a spaceship with our own twist. I chose the Anvil Arrow from Star Citizen. There's still quite a lot to go but so far here's the current state of the ship. Wireframe: POM decals: WIP render: (Hanger environment is the sci-fi kitbash level builder on the UE…
When I open up a substance file and get an error icon telling me that a resource is no longer in the location it was previously saved in, how do I tell the program where to find the new location?
The title say's it:poly118: The final plane sits round 16400 tris: The very interesting concept was provided from the client: here's some progress and final shots of the model: have a nice polycountin :poly142:
Hello, Polycount! I've started working on a series of very stylized, game-res characters. Here's a set of drawn orthos for the main character. Here's the current progress I have on her character model. Here's an earlier look at the 3D model As always, be sure to give me as much constructive criticism as you can. I'm very…
This will be my first piece for my portfolio so it must be something big. The past months i only modelled ww2 stuff and after a period of time you feel like you stuck somewhere. Time to shake it off. Ok, so the idea was to create something new but not this sci fi stuff with fancy lights and a overdose of stupid details.…
Image Copyright Tom Tallian @ http://tomtallian.com Okay, so I am sure all of you know about Tom Tallians Low Poly TF2 model pack is freely downloadable, which is awesome. Got me started on a pretty cool project, a Low Spec TF2 for older computers. I'm rigging, and adjusting all of his models to allow for lipsyncing and…
Hi everyone, just learned about Zbrush Zmodeller and want to challenge my self by making a high res asset for baking purely in Zbrush. Will be sharing my updates and looking forward to the feedback and critique. http://imgur.com/a/ODeFm http://imgur.com/a/AVkAD