Senior 3D Artist - Character Art - Unannounced Game Remote Full-Time (40hrs) Salary: $60,000-$85,000 Company Website: https://www.reanimated.digital (under construction) Other Post https://remotegamejobs.com/jobs/reanimated-digital-senior-3d-artist-unannounced-game-remote-job Reanimated Digital is a new indie studio with…
Many Hands SPC is seeking a Level Artist to join our startup team as we build Verses.gg – a digital Trading Card Game that focuses more on creative problem solving than violence, featuring card collectibles on the Tezos blockchain. You will work closely with the Art Lead and the Design team to create 3D levels in Unity.…
Hi, my name is Mike. I am currently working on a building for a client they want in a metaverse, called Pavia. I am close to wrapping up the exterior of the building and I am wondering how I am going to texture this building while making sure the textures are crisp. I really want to make sure the UVs and texel density is…
Hi, thanks for your responses. Daokuniel, thats pretty much how I organised my last project, with seperate objects and material for the signs. The AO was on an empty UV Channel for Unity. Details were on a seperate UV Channel too. My main problem ist that I am mainly using an Atlas and when I have a colour which consists…
I would get a good qualiity 1600w PSU - 1300W if I coudnt afford the big one. You'd probably get away with 1000w but for longevity and efficiency you want to be sub 80% usage at full load A 5950x and a 3080 alone can reach 600 watts at times - add some fast disks etc and you're close to the acceptable boundary on a 1kw PSU…
Modeling is almost done, which means I have plenty of time for everything else :D I went with fully modeled stones. I tested a few different approaches and this looks the best in my opinion. It allowed me to only use a single material for all of the stone walls and the chimney while keeping the stones' placement aligned…
Get more RAM. 16gb for rendering is really really low and will cause these kinds of errors to occur often. The official min spec is 8gb, but that will only allow you to launch Max and render an empty scene. https://docs.chaos.com/m/mobile.action#page/60096786 V-Ray eats RAM like crazy, especially with 4k textures. Better…
Here are all the gathered references so far: There aren't going to be many sadly as it's mostly the same screenshots taken from the games. Particularly 2D sprites. The few 3D models out there are fan-made, stylized, and not particularly great. The best example is the mesh from Sonic Generations I managed to download, which…
Hi DualShock 4 i made it in 3Ds Max and Substance Painter and Rendered it with Marmoset Toolbag. Polycount is around 6000 tris and all mapped in 1 4k texture set. Please leave your comments below and let me
Hi The Desert Eagle is here XD This is my recent work that we made in collaboration with Emran Bayati Polycount is around 6000 tris and all mapped in 1 4k texture set. Please leave your comments below and let me know what do you think. HighPoly Modeled By my friend, Emran Bayati.