Was my explanation poor? I'll try and be more clear. Lunch DDO; open a project or start a new one, It happens ether way. DDO's layer menu will be empty. DDO cannot "see" any layer or group that is in the root of the layer hierarchy Clicking on a layer/group in the Photoshop layer panel that is already in a group will revel…
Its not really an issue of the new layer selection, that stuff is actually pretty cool. Its the overal performance of CS2 that is an issue The reason i do not use CS2 is because of its crappy performance when working with a large number of layers, the visual size of the layer sets compared to the actual thumbnail size…
Okay I'm gonna talk about the stickers because they were a pain. I haven't found any good resolution picture of them I've had to improvise. They needed to be perspective free, so I open an image on photoshop, rotate it, use the camera raw filter and delete any perspective, cut them and export it as png. Once exported I…
Hi guys, I'm using PSD networks with Maya and they seemed to work great at first, but I have this issue where Maya seems to read the layers in the order they are in Photoshop, and not display them all together correctly. I'll explain the Photoshop layer order below: UV SnapShot blinn.specularColor blinn.bump blinn.color So…
If you hover over your layers it will tell you what each layer contains. One of those layers likely has Polypaint information. If anyone knows of another way, I'd love to hear it. But this is my method for extracting the sculpt information. Turn the layer on >Store Morph Target >Turn layer off >Add a new layer >Switch to…
@leleuxart - I think he is asking about the new system, which works very differently. You don't need those layer functions anymore. Get-Set material attributes aren't needed either anymore. It works very much like a Photoshop layer stack now, and you can add in any amount of layers in an instance by pressing a + button,…
Is it possible to export just a single layer out of Photoshop without flattening it, and deleting other layers. As a fallowup question I would like to export a layered group, as a flattened image. I would like to select a layered group and export everything in that group as a flattened image, without it affecting the other…
Hi there, if I were to have 2 layers without masks the albedo in the top layer would always be filling my mesh, but if I had a layer with some height data painted into it and put a new layer on top of that without masks and height set to 0 the height painted into the bottom layer would still be visible, so any way to make…
fn getLayers layer layers:#() =
( append layers layer for child = 1 to layer.getNumChildren() do getLayers (layer.getChild child) layers:layers return layers
) if selection.count == 1 do
( local layers = getLayers $.layer local layerNodes, allNodes = #() for layer in layers do (layer.nodes &layerNodes; join allNodes…
How do you lock a layer in Photoshop in the same manner as the "background" layer is locked when creating a new image? That is with the grey lock icon and text in cursive. The reason for my quest is since this seems to be the issue with people getting the "Too many channels to export(5)" when trying to save DDSs. You seem…