Hi guys,
I'm using PSD networks with Maya and they seemed to work great at first, but I have this issue where Maya seems to read the layers in the order they are in Photoshop, and not display them all together correctly.
I'll explain the Photoshop layer order below:
UV SnapShot
blinn.specularColor
blinn.bump
blinn.color
So Maya reads the PSD and displays the UV snapshot, then the specularColor etc. It can only see the Color layer if all the other layers are hidden.
I checked the "Link to Layer Set" in Maya and they are all linked to the correct layer. In Photoshop the blending modes for the layer groups are set to "Pass Through" by default. I turned them off and on again but there was no difference.
Does anyone here use PSD networks, and info on layer ordering would be appreciated. I'm sure I'm making a complete amateur mistake, and it's probably really simple.
Replies
PSD Networks seem to have problems with transparency too, which I was also experiencing.
No need to reply to this thread now.