I updated my demo reel recently. I got rid of the mix of tech art stuff I've done (particles, scripting, lighting, programming, modelling, etc) and stripped it down to mostly particles. I also edited it from 3 minutes to 31 seconds. [ame=" https://www.youtube.com/watch?v=HnN4yqWiUN8"]Demo Reel - 2014 - Ryan Blanchard -…
Hi, I am wondering if new Alias 2021 modeling capabilities will make Maya Polygonal Modeling kind of obsolete? I used Alias but never used Maya. Anyone has any idea?
//TICKETS HERE https://the-function.seatengine-sites.com/shows/309214?fbclid=IwZXh0bgNhZW0CMTAAAR3eUlTBP5Sa5dAaB22YPNPGcK0uFgcy_BciDyiigUdZHZV3LS5Nc5YIW9c_aem_dkJuuGIXmRpW2YJw5fjgVg Game Developers Conference attendees and other nerds! Tired of awkwardly networking over loud music? Does your introverted self need a fun…
@Pyr, 2 1k textures is half the pixels of 1 2k texture. There are 2 * 1024 * 1024 = 2097152 pixels in 2 1k textures, but 2048 * 2048 = 4194304 pixels in 1 2k.
I'm surprised to see Battlefield Vietnam on there, and I'm surprised to see that Ninja Gaiden is not. Other than that, a solid list though I would classify it as a 'Ten best games of 2004' rather than a 'Top ten games of 2004'
My submission for Monster Challenge 🎃 by Art Heroes 2020, it was fun to create a original character concept in 6 days. For more information and to vote for this character click on the link below: https://woobox.com/aotnen/gallery/XWMEHo_aVBo Alternate Composition Some W.I.P.s Day 1 Day 2 Day 3 Day 4 Day 5
Of course you can! I highlighted for you my long, non-square tile. Perfectly tiles as you see. You can do this Naughty Dog style: Here is Preview render: Best render with shadows: Here is the displacement alpha: Here is the Know-how: The creator of this super genius plugin is Marcus Civis: retired. Read below carefully,…
Hello guys! I searched in the Internet and couldn't really figure out a way how to import a object from Maya to CryEngine. My Maya Version is 2014, and I downloaded a CryEngine to Maya Converter or something, and it said that there is no supported maya version found. However I really like the CryEngine, and i wanna work…
2014 was a long, difficult year. But during that year I had a great amount of artistic growth, and I'm still going strong in 2015 as a result. Here's a compilation of some of my better pieces during that year. The following art is in mostly chronological order. I'm still struggling with certain things and working on what I…