Yesterday I was laid off from Gearbox Software. This came shock to me and a lot of my friends at the company. Starting today and on through the week, I'll be updating my portfolio with levels and effects. Shipped Titles: Brothers In Arms: Hell's Highway (credited as Level Designer) Hour of Victory (credited as Level…
Hi guys, I am looking for some feedback on my current portfolio. I am mainly focusing on level design and narrative but would love some pointers for general games design. Thanks!! http://tomhughes94.wix.com/tomhughesleveldesign
We're seeking an experienced CryEngine 2 level designer for position of level optimization and other misc duties. Please reply here with a link to your portfolio. Thanks, WildWestGames Development Skype:Gusher5
Hello peeps We need a level designer to create a few scenes in Unity, we already have models and props to use, so this is purely level designing, no modelling required. The game is a sci-fi turn based game, we can provide a prototype level and demo when needed but for now feel free to contact us with rates and previous…
So I'm applying to Sheridan in the Game Level Design Program (Post Grad). Here it is https://www.sheridancollege.ca/academics/programs-and-courses/game-level-design.aspx My transcripts were accepted but all I need is a portfolio. One of the things they want me to put in the portfolio is 400 word pdf document stating why I…
Hello Well i started out my career as a Game tester first because i was so passionate about playing games and i thought this would be perfect , but later when my interest shifted towards Art and Design , Simultaneously with my testing job i have learned the Art pipeline and have made a portfolio and also gathered knowledge…
Hi, My name is Aaron Clifford and I'm a Level Designer/Environment artist and game artist in general. I tackle game art from many different angles including Level Design, Environment art, 3D Prop/Vehicle/Weapon modeling and texturing and 2D art including model and world textures. Full working knowledge of next-gen…
Hello all polycount community I am a recent graduate student from a game design college in Montreal and I have decided to pursue level design. I was just wondering if I can get some feedback on quality, if the website is actually good, tips, and any other advice from level designer and everyone since I would like to dive…