Hello fellow polycounters, I have a problem that i kinda fixed but not really. Basically in my church project i have set up a load of spotlights outside the windows (which are a single plane) and have light shafts bleeding through the windows. It looks great except im using 16 dominant spotlights, which work and give me…
Hi everyone I have been trying tons of thing now to improve mayas beveling result but with little success. This may just be due to my imcompetece or i just miss the forrest for the trees by now. using maya 16 Extention 2 In the images you can see the model of which i am trying to bevel all hard edges in a single stroke.…
Hey guys, Over the last while I've taken my hand to Maxscript and started development on a plugin, that hopefully will allow environment artists to have a much smoother experience with exporting their models to UDK. The reason why I created this Toolkit is that often I reuse my modular pieces to develop my full blockout…
Vimeo Video Shift u or v positive or negative 1 exactly. MoP's HardShellEdge Script: MoP's script exactly - Original Thread Gen Lightmass UV: Automatically copies current UV's to a second channel and re-packs them. **re-layout and packing is done according to the settings in maya's "layout" command. Settings editble in UV…
Since Blender's radiosity code is long overdue for a rewrite and still stuck in the NAN age, I've written a little script that makes it possible to bake radiosity to a texture. The problem was that radiosity doesn't keep UV data and alters the mesh. Due to the floating point error the vertex coordinates don't stay the…
1. Hm as for UV. That also happened to me. I uv the mesh in rizom-uv to check it out. Whenever I imported the mesh the UV was broken but when I re-imported the mesh the UV was as good as it was in rizom-uv. I don't know what the problem is. 2. About using less support loops. I wanted to have smooth areas in those areas,…
I created a night scene with ray tracing last night and saved the file closed it reopended it and the scene isnt lit anymore with the dark sky, is there an option i need to select to turn it back on?