Hello! Welcome to my digital sketchbook. ^_^ Please feel free to comment and critique my work. If you see room for improvement, and have suggestions for getting there, your input is invaluable. Thank you for your time. A little about me: I've worked on 5 or so comic projects, including Material Girl…
Leaving Dallas on the 18th, arriving in Narita on the 19th. Returning on the 24th. Still think you can make it Xenobond? Hawken, will you be available during those days?
This is a legit link with a deadline: June 9th, 2015, for conventions in 2016. Australian & New Zealand Science Fiction & Fantasy Conventions are seeking a keen and dedicated Northern Hemisphere Fan to come downunder in 2016. I'm sharing it here because I know that fans for SF&F overlap gaming, books and film industries.…
Jagex Ltd, developer and publisher of the MMORPG adventure game RuneScape, are looking for a number of enthusiastic and energetic artists to join their graphics team on a 6 month contract Key duties include: Applying textures to existing models using a pre defined process; Working as a team and individually to complete…
So the game I've been making characters for the last 2 years+ for...just dropped a demo. If any of you are into RTS games, check it out! http://www.fileplanet.com/182066/180000/fileinfo/Empire-Earth-3-Demo
Hi everyone. I would like to show you my latest work, created for the Octane Render Metaverse VR contest. I had the idea to recreate something that I love about Japan, and among other things, one is certainly the beautiful temples and shrines you can find all over the country, and particularly in Kyoto, the city where I…
Hello, This is a project I'm working on for school. Texturing is not required for this project, but I plan on texturing it fully at some point in the future. I would do it right away, but next month will bring another set of character assets, so it'll have to wait. This is film quality (or atleast that was the requirement)…
I got tired of constantly moving objects to 0 0 0 to export for UDK and remembering to do a few other things like triangulate the model and rename the material, so I wrote this maxscript. With one button "FBXport" does: * Records the objects current position. * Moves it to 0 0 0. * Triangulates the model by adding a turn…