Hello guys! After some days of struggling I finally get this to work. This video illustrate the technique. [ame=" http://www.youtube.com/watch?v=Bvar6X0dUGs"]Local Image-based Lighting With Parallax-corrected Cubemap - YouTube[/ame] Technique comes from here. Credit for the node base approach:…
Crystal Dynamics is looking for a Senior Technical Artist to join its studio in Menlo Park at the heart of northern California's Silicon Valley. Job Description: The Senior Technical Artist will work directly with the Director of Technology as part of the studio's shared technology group and is responsible to evaluate,…
Technical 3D Artist Are you a technically confident 3D artist with a passion for the smallest details? Do you possess the skill, focus and patience to alter, refine and finalise existing animation productions with perfection in mind? We’re looking for a Technical 3D Artist capable of working with complex animated training…
http://www.renegade2007.com Hey guys. As many of you know already, the Renegade 2007 project is a total conversion mod for the upcoming game, Unreal Tournament 3. We intend to remake the popular 2002 game "Command & Conquer: Renegade" on the extraordinary Unreal Engine 3. Renegade 2007 is an action first person shooter,…
[FONT="]YAGER is an independent developer of computer and video games based in Berlin, Germany. We are specialized in the creation of AAA, multi-platform action experiences, for a global audience. Attention to detail is a hallmark of our development; from refining game play to the point of excellence, to instilling…
[FONT="]YAGER is an independent developer of computer and video games based in Berlin, Germany. We are specialized in the creation of AAA, multi-platform action experiences, for a global audience. Attention to detail is a hallmark of our development; from refining game play to the point of excellence, to instilling…
[FONT="]YAGER is an independent developer of computer and video games based in Berlin, Germany. We are specialized in the creation of AAA, multi-platform action experiences, for a global audience. Attention to detail is a hallmark of our development; from refining game play to the point of excellence, to instilling…
Senior Software Engineer, Web Client You live and breathe DHTML, JavaScript, and CSS. Developing "Web 2.0" applications utilizing AJAX & OO JavaScript for games sounds like a fun way to spend every work week. What you get to do every day * Build leading edge AJAX style interactive applications for the web and other…
I was using this Mel script to switching between different camera angles for years but when I updated to Maya 2024 it stopped working. Can you please help me to fix it? Thank you. global proc switchCam(int $snap){ int $check = 0; string $switchCam; string $switchCamP = "switchCam_Persp1"; string $switchCamO =…
I guess I have a somewhat unique perspective here, having worked on the CG trailers for all the major AC games since the second one. Not sure if any of the Ubi artists had a chance to get involved with so many of the games, as I understand they're usually built by different studios. It's been a unique experience that has…