a while back a made this big ass post in a gumroad thread, pretty much lays out a baisc but totally doable marketing strategy. ill paste it here. Preface: this turned out to be a much bigger post than I expected :P I won't go too much into it but I am using similar techniques in internet marketing in other niches (non game…
Preface: this turned out to be a much bigger post than I expected :P I won't go too much into it but I am using similar techniques in internet marketing in other niches (non game industry stuff) to make quite a decent bit of side passive income outside my day job, so these concepts work, and I'm not talking outta my ass :P…
I downloaded the project and played with it a little bit. The min requirements say 1080ti or vega 64 and 12core cpu. I have 8 core ryzen 1700 and a 4gb radeon 380, so i was expecting to not even run. Instead..... it runs, at 20 FPS in the editor, 10-15 in "play mode" and it looks like a movie, basically. About the "this is…
Available on the Unreal Engine Marketplace Contents: Overview - What is this Presets how to set up Post Process Materials Surface (Screen) Materials Material Function Parameters Global Settings Color Correction - Contrast Color Correction - Desaturation Color Correction - Tint Color Correction - Clamp Values Color…
Here is the log file when i try to launch the one with out the water plane from the UDK game short cut Log: Log file open, 10/19/11 10:32:33Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467DevConfig: GConfig::LoadFile associated file: ..\..\UDKGame\Config\UDKCompat.iniDevConfig: GConfig::Find has loaded file:…
Hi, last past months I started to study what we can achieve with nvidia waveworks, so I decided to download an engine branch and start playing around and see what this can offer for real time visualization. My biggest issue was the lack of a wiki or online documentation, this makes the process tricky and stressful…
Maya Apex Workflow - Steps and Troubleshooting First of all - if this is your first armor try to make one part of the mesh first where you can test out workflows and learn how to troubleshoot your mesh before doing the full set. I did this with the arms of my armor and I still ran into trouble later in development. This…
A partial list of Art Institute of Dallas Graduates Pulled from my LinkedIn Contacts list. I am sure I have missed many people. Newest jobs listed first. Read into it what you will. Adel Abada: Sony Pictures Imageworks, Pixar, Weta Digital, Framestore CFC Bret St.Clair: Sony Pictures Imageworks, Centropolis Jason Johnston:…
before this rant im about to go on its a good idea to post Peter Moores pretty decently worded response to this: http://www.mcvuk.com/news/read/ea-voted-worst-company-in-america-peter-moore-responds/0113754 .......Aaaaaaaaand here we go: Holy fucking LOL. first off if you have never worked for them, you really have no…
[ QUOTE ] Verm, from experience, i'd say that you are far too presumptious to call things myths.. I think it's really pointless to get into a silly arguement... However I believe not a single human physique is the same, all of us are very different.. so different approaches work for different people. [/ QUOTE ] While Daz…