Hey guys Ive been drawing my whole life and my dream is to be an animator. I love cartoons and making people laugh so I hope you guys like my art! I'll just post a few things Ive drawn before in this first post and then as I make more I will post them in the thread. Heres one of my older drawings. Im a huge Mario fan :D…
I have a few models this is starting to happen to me. Once the error message appears, I go to click to find the faces, and max crashes - every single time. The weld idea isnt working on my model. I receive a prompt from max that no vertices were within range. Is there another way to identify the face? This one has me…
Since you're using XN, here are a few things to note. -You can unwrap your HP and do a UV-bake, I'm not sure how much more beneficial this is to a standard Cage bake, but it might help with uber-low poly bakes especially if you have the details where you need them to be exactly, without stretching. -Upsize your bakes to…
Hey guys, I just thought i would update everyone with my recent support chat about the performance drop in viewport opengl with the 400 series gefore cards Apparently its a problem with 2 sided lighting and its not present on the Quadro based cards, only the 400 series Geforce family. Here is a snippet of the chat.…
Hey guys, My dream is to create my own game with impressing environment which uses stylized/hand painted textures, cool animations and camera movement and a complex combat system. So I asked myself where should I start and I think the best is to learn modeling/sculpting and texturing first and later I can learn animation…
Hey guys Ive been drawing my whole life and my dream is to be an animator. I love cartoons and making people laugh so I hope you guys like my art! I'll just post a few things Ive drawn before in this first post and then as I make more I will post them in the thread. Heres one of my older drawings. Im a huge Mario fan :D…
// tkColorToNorm by throttlekitty// Gets Vertex color and applies it as Vertex Normal.//// Usage: Apply an Object Space normal map to a high poly models' vertex colors via the Paint Vertex Color Tool.// Select vertices and run tkColorToNorm.// **This script temporarily turns of undo functionality to speed it up a little.//…
@Micro: I think you pretty much just listed the current setup lol. so far, in the scene these are my modular peices, i'll definetly have a sheet of all my seperate peices when I'm further along: plain wall wall with high window cutouts wall with cutout for a class door the exit door wall 2 variations of the bend celing…
More videos presentation on my Artstation - md_ridhwanborha artstation - ArtStation - Unreal Engine 5 - The Bouncer, MD Ridhwan Borha ----------------------------------------------------------- I would like to credit these 2 awesome artists whose artworks gave me inspiration to final designed the character, The Bouncer.…
You need to: 1 - open gtfscape > open 2 - find pack01_dir.vpk in dota dir 3 - extract all without "root" in dota 2 test > dir dota 4 - remove cloth files from the lone druid hero model directory (can create errors with the new models, do this only for true form) 5 - change models and textures with your new ones 6 - delete…