Hello Folks, this is my last picture. I wanted to create something silly just for the fun of it. The idea was inspired by famous Matt Dixon and I also want to thanks Filip Zetek for helping me with the final stage of postproduction. https://www.instagram.com/tomaskral.cz There is also a short animation I have prepared in…
Hey! This is my thread for the contest, can't wait to begin! I have chosen the Mechanix Man Rig from animationrigs.com. Due to my slow internet, few videos will emerge so images will suffice :'(
whoah after a long time there is finally some material we can show, most stuff is under nda and we are waiting eagerly for e3 to allow us to show stuff. However, we did something non game related between 2011 and 2012. What started as a "simple" centerfold for the national geographic of june 2012, will most likely be on a…
So Max isnt turbo smoothing correctly and ive check in modo, the geo is correct but max is bugging on me. I tried reseting Xform, exporting and importing flipping faces, im at a loss heres the pictures if any one can help me id appreciated it!
http://www.unrealengine.com/news/february_2013_udk_beta_upgrade_notes/ Features + New Substance Engine Integration for Smart Texturing + Animation, UnrealConsole, and Mobile Updates Not much new to see, wonder if they fixed any bugs, but I'm surprised they are still updating it with Unreal Engine 4 being right around the…
Hello Does anyone had trouble with rendering xGen hjair and fur with Vray? I used Maya Monday tutorial on xGen, but any xgen stuff I make does not render by vray - it's simply missing from the scene. Is there a fix for that or is it just my bad luck?
Final: Hey guys I've always wanted to join the Retrogasm contest. This year I actually found out about it before it happened. I've been working on Shredder and starting to wrap up the high poly. Here's my current progress I'm at the point where im probs going to start retopo'ing soon. I have just under 4 weeks left to…
I'm making this easier and changing out the lead post to include my most recent updates of the stuff I'm currently working on. In addition, you'll find posts below including various stages etc. I'd really love as much feedback as possible to improve my art and update my portfolio. Updates 3/23/14: